With Augmented Reality, the lines between what is art, what is a commercial application, and what is an academic application are blurred - the technology is new, so the exploration of the topic is rather undefined. For example, all industrial applications could be perceived as somewhat arty and academic - it's hard to split the applications into distinct categories, as they are mostly interlinked. I'm going to be looking at a few various ways AR is used.
One commercial application of AR is the game for the PSP console, Invizimals. The objective of the game is to catch, level up, and battle creatures. The creatures are 'hunted' down by using a camera designed to be used with the PSP. The creatures are captured in the 'real world', with the camera taking the image in front of it (for example, your desk) and relaying it to the PSP's screen. Varying creatures are spawned, determined by the colour of surfaces and the time of day.
The creatures are 'captured' by placing a marker in front of the camera, on the creature.
Wednesday, 11 April 2012
Thursday, 5 April 2012
Pixel Art
Here are some more images I made, they didn't end up being used in the game.
The images are buttons for the game, particles for picking up items / transformations, a version of the bombed out church in Plymouth, a 'good' cat version, a 'bad' cat version, a poison bottle, and a cupcake.
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